RESEARCH
Digital Health Intervention Development
Gamified Controlled Breathing via Respiratory Biofeedback: Effects on Stress Regulation and Attention in Young Adults: A Preliminary Proof-of-Concept Study
My Roles:
Researcher:
Proof-of-concept study + User Experience (UX) Research Planning
Part I: Literature review & evidence synthesis
Part II: Proof-of-concept study planning
Part III: User Experience (UX)
Part II: Proof-of-concept study planning
Part III: User Experience (UX)
Game Developer: Breathing technique training video games via respiratory biofeedback
Platform: Unreal Engine 5.5
GameS & Interactive
A Game of Pleasure
Lab Simulation
Science journalism
PHOTOGRAPHIC INQUIRY
Neurochemistry and Hierarchical Structures in Nature and Society
Sex Manipulation Technology in Aquaculture (in progress)
Pharmaceutical Pollution of Asia (in progress)
The King's Medicine
Acupressure